INSTRUCTIONS


The Aim of the Game
Setting up each round
Taking turns
SPECIAL ACTION cards
Completing a round
Ver. 1.1
Setting up each round
Divide the deck into two piles face down: consonant sounds (black suits ♣ & ♠*) and vowel sounds (red suits ♥ & ♦). Shuffle each pile.
Deal each player three cards from each pile.
As soon as each player has six cards (three red, three black), the player to the dealer's left will take the first turn.
BEGINNER LEVEL
Players may look up possible sequences at any point during the game
EXPERT LEVEL
Opposing players may challenge a proposed sequence. If the sequence is not found in the database, the proposer misses their turn.
LEXICAL SET
A group of English words that share the same vowel sound in a syllable, regardless of how they are spelled. Conceptualized by linguist John C. Wells in 1982, each set is referred to by a capitalized keyword to let linguists and dialect coaches compare pronunciations across different accents.
See Eric Armstrong's amazingly indepth website
Taking turns
If a player is able to form a word from any (or all) of the cards they hold, they may lay them down in the same sequence the phonemes are produced in that word.
The score is the sum of the numbers on the cards, where an ace is worth 1 point (during play), a jack is 11 points, a queen is 12 points, and a king is 13 points.
Examples
/h_/ (9♠) + TRAP (3♦) + /p_p/ (7♣) + happY (2♦)
= HAPPY → 21 points
/m_m/ (6♣) + STRUT (3♥) + /n_n/ (2♣) + WILDCARD (A♣)
= MONEY / MONTH / MUNCH / MUNT (but NOT MONK, which needs /_ŋ/ (10♠) in the penultimate position) → 12 points
The player may lay down only one word during their turn. The points can then added to their running total, and those cards are then discarded to their personal pile, and play passes to the next player.
If a player has only one card remaining after a turn, they must announce it to the other players before the end of their turn or forfeit their next turn.
If a player manages to play all of their cards during their turn, they complete the round, but they don't automatically win it.
If a player is unable to form a word from their hand, they must draw a card from one of the available consonant or vowel piles, and play passes to the next player.
SPECIAL ACTION cards
A round is complete when when...
a player manages to discard all their card(s) in a turn, or
both draw piles are empty, and all players who have one or more SPECIAL ACTION cards have played one during their previous turn AND no player is able to lay down a word
At that point, each player's running total will be reduced by the total sum of the numbers on the cards remaining in their hand, counting any held Aces as 11, and (as before) jacks as 11, queens as 12, and kings as 13.
Example
Robbie has a round tally of 37 points, but he still holds an ace, a king, and a 3.
37 - (11 + 13 + 3) = 37 - 27 = 10 points scored that round
Magnus has a round tally of 22 points, but he still holds a king and a queen.
22 - (13 +12) = 22 - 25, which clears his score for that round to zero.
Florence has a round tally of 28 points, but they completed the round by discarding their last hand.
28 - 0 (nothing remaining in hand) = 28
Florence wins the round, and score totals reset. The next round begins.
Completing a round
A round is complete when when...
a player manages to discard all their card(s) in a turn, or
both draw piles are empty, and all players who have one or more SPECIAL ACTION cards have played one during their previous turn AND no player is able to lay down a word
At that point, each player's running total will be reduced by the total sum of the numbers on the cards remaining in their hand, counting any held Aces as 11, and (as before) jacks as 11, queens as 12, and kings as 13.
Example
Robbie has a round tally of 37 points, but he still holds an ace, a king, and a 3.
37 - (11 + 13 + 3) = 37 - 27 = 10 points scored that round
Magnus has a round tally of 22 points, but he still holds a king and a queen.
22 - (13 +12) = 22 - 25, which clears his score for that round to zero.
Florence has a round tally of 28 points, but they completed the round by discarding their last hand.
28 - 0 (nothing remaining in hand) = 28
Florence wins the round, and score totals reset. The next round begins.